Penyelesaian dalam permasalahan pembelajaran bersumber pada teknologi blockchain. Perihal ini atensi yang paling utama disebabkan oleh fitur unik yang dimiliki teknologi blockchain yaitu terkait sistem desentralisasi, keamanan, serta dalam berbagi data. Dengan begitu, teknologi blockchain hadir memperoleh sorotan yang besar dari para periset serta praktisi. Dengan perkembangan teknologi saat ini sistem pendidikan yang terbaru telah dikembangkan namun mengalami kendala terkait proses pembelajaran, pembayaran, kepercayaan siswa, serta sertifikasi sertifikat. Penemuan teknologi baru serta koneksi yang meluas berperan penting pada aspek kehidupan sehari-hari. The gamification learning method was created to compensate for the times when students preferred to play games rather than learning, therefore the gamification method could be applied to management education in higher education. So from now on the application of learning methods is changed by the concept of gamification which relies on blockchain technology. The learning method is considered as a boring and insecure way, where students cannot explore learning because the collected files can still be manipulated by other parties. Keep track of tasks by book, face to face communication, which of course will cause many losses in a certain period of time, as many tasks that have long been buried become difficult to find when needed, and the possibility of manipulation of tasks is still great. Including in the field of education, the changes that occur in the world of education today are so significant with the commencement of the abandonment of teaching methods that still use conventional methods. As we know, Indonesia has begun to enter the era of revolution 4.0 which in that era there were many changes in all fields including the presence of blockchain technology which began to be in demand.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |